If you want very simple there are some softwares aimed at creating animation for explainer videos. And frankly, doing animation takes effort, if you want to make anything worth watching. With specialized companies already making steady improvements in AI text-to-speech, there is little point in RL devoting any development time to that effort. This means you can use one of the available AI services like Replica to create the voice audio and just import that. If you There is a better solution, that's betterĪdding AI text to speech isn't in the immediate plans, however Cartoon Animator already allows you to import audio files to create automatic lip-sync. If you can consider a better experience, the effect will be better, such as a track layout similar to video editing software, which is divided into timeline, sound, props, etc. Do you consider adding ai text-to-speech?I'm currently using plotagon for animation, I found their built-in scene templates, then add characters, and add ai text-to-speech to each character at the same time, for me, a person who can't do animation at all, it's really too simple.So, in the next version, do you consider adding ai text-to-speech? As a beginner, I think your editing track is too complicated.
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